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 | /*
 * Copyright (c) 2010 Remko Tronçon
 * Licensed under the GNU General Public License v3.
 * See Documentation/Licenses/GPLv3.txt for more information.
 */
#pragma once
#include <Swiften/Compress/ZLibCodecompressor.h>
#include <Swiften/Base/ByteArray.h>
namespace Swift {
	class ZLibDecompressor : public ZLibCodecompressor {
		public:
			ZLibDecompressor();
			~ZLibDecompressor() {
				inflateEnd(&stream_);
			}
			virtual int processZStream() {
				return inflate(&stream_, Z_SYNC_FLUSH);
			}
	};
}
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