blob: 13c4a0c79124ed3c724c34c34962ae852d3838f1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
  | 
/*
 * Copyright (c) 2010-2016 Isode Limited.
 * All rights reserved.
 * See the COPYING file for more information.
 */
#pragma once
#include <map>
#include <memory>
#include <string>
#include <vector>
#include <boost/variant.hpp>
struct lua_State;
namespace Swift {
    namespace Lua {
        struct Nil {};
        typedef boost::make_recursive_variant<
                Nil,
                bool,
                int,
                std::string,
                std::vector< boost::recursive_variant_ >,
                std::map<std::string, std::shared_ptr<boost::recursive_variant_> >
            >::type Value;
        typedef std::map<std::string, std::shared_ptr<Value> > Table;
        typedef std::vector<Value> Array;
        inline std::shared_ptr<Value> nilRef() {
            return std::make_shared<Value>(Nil());
        }
        inline std::shared_ptr<Value> valueRef(const std::string& value) {
            return std::make_shared<Value>(value);
        }
        inline std::shared_ptr<Value> intRef(int value) {
            return std::make_shared<Value>(value);
        }
        inline std::shared_ptr<Value> boolRef(bool value) {
            return std::make_shared<Value>(value);
        }
        inline std::shared_ptr<Value> valueRef(const Table& table) {
            return std::make_shared<Value>(table);
        }
        inline std::shared_ptr<Value> valueRef(const Array& array) {
             return std::make_shared<Value>(array);
        }
        void pushValue(lua_State* state, const Value& value);
    }
}
  |