diff options
| -rw-r--r-- | BuildTools/SCons/SConscript.boot | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/BuildTools/SCons/SConscript.boot b/BuildTools/SCons/SConscript.boot index 97a4387..89b8166 100644 --- a/BuildTools/SCons/SConscript.boot +++ b/BuildTools/SCons/SConscript.boot @@ -118,7 +118,7 @@ if env["max_jobs"] :  		pass  # Set the default compiler to CLang on OS X, and set the necessary flags -if env["PLATFORM"] == "darwin" : +if env["PLATFORM"] == "darwin" and env["target"] == "native" :  	if "cc" not in env :  		env["CC"] = "clang"  		if platform.machine() == "x86_64" : @@ -312,15 +312,15 @@ if target in ["iphone-device", "iphone-simulator", "xcode"] :  		env['CXXCOM'] = '$CXX -o $TARGET -c $CXXFLAGS $CCFLAGS $_CCCOMCOM ${SOURCES.abspath}'  	else :  		# Hard code values -		env["XCODE_PLATFORM_DEVELOPER_BIN_DIR"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin" +		env["XCODE_PLATFORM_DEVELOPER_BIN_DIR"] = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin"  		if target == "iphone-device":  			env["XCODE_ARCH_FLAGS"] = ["-arch", "armv6", "-arch", "armv7"]  			sdkPart = "iPhoneOS"  		else :  			env["XCODE_ARCH_FLAGS"] = ["-arch", "i386"]  			sdkPart = "iPhoneSimulator" -		sdkVer = "4.3" -		env["XCODE_SDKROOT"] = "/Developer/Platforms/" + sdkPart + ".platform/Developer/SDKs/" + sdkPart + sdkVer + ".sdk" +		sdkVer = "6.0" +		env["XCODE_SDKROOT"] = "/Applications/Xcode.app/Contents/Developer/Platforms/" + sdkPart + ".platform/Developer/SDKs/" + sdkPart + sdkVer + ".sdk"  		env["IPHONEOS_DEPLOYMENT_TARGET"] = "4.1"  	# Set the build flags | 
 Swift
 Swift