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Diffstat (limited to '3rdParty/Lua/src/loadlib.c')
| -rw-r--r-- | 3rdParty/Lua/src/loadlib.c | 666 | 
1 files changed, 666 insertions, 0 deletions
diff --git a/3rdParty/Lua/src/loadlib.c b/3rdParty/Lua/src/loadlib.c new file mode 100644 index 0000000..0d401eb --- /dev/null +++ b/3rdParty/Lua/src/loadlib.c @@ -0,0 +1,666 @@ +/* +** $Id: loadlib.c,v 1.52.1.3 2008/08/06 13:29:28 roberto Exp $ +** Dynamic library loader for Lua +** See Copyright Notice in lua.h +** +** This module contains an implementation of loadlib for Unix systems +** that have dlfcn, an implementation for Darwin (Mac OS X), an +** implementation for Windows, and a stub for other systems. +*/ + + +#include <stdlib.h> +#include <string.h> + + +#define loadlib_c +#define LUA_LIB + +#include "lua.h" + +#include "lauxlib.h" +#include "lualib.h" + + +/* prefix for open functions in C libraries */ +#define LUA_POF		"luaopen_" + +/* separator for open functions in C libraries */ +#define LUA_OFSEP	"_" + + +#define LIBPREFIX	"LOADLIB: " + +#define POF		LUA_POF +#define LIB_FAIL	"open" + + +/* error codes for ll_loadfunc */ +#define ERRLIB		1 +#define ERRFUNC		2 + +#define setprogdir(L)		((void)0) + + +static void ll_unloadlib (void *lib); +static void *ll_load (lua_State *L, const char *path); +static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym); + + + +#if defined(LUA_DL_DLOPEN) +/* +** {======================================================================== +** This is an implementation of loadlib based on the dlfcn interface. +** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD, +** NetBSD, AIX 4.2, HPUX 11, and  probably most other Unix flavors, at least +** as an emulation layer on top of native functions. +** ========================================================================= +*/ + +#include <dlfcn.h> + +static void ll_unloadlib (void *lib) { +  dlclose(lib); +} + + +static void *ll_load (lua_State *L, const char *path) { +  void *lib = dlopen(path, RTLD_NOW); +  if (lib == NULL) lua_pushstring(L, dlerror()); +  return lib; +} + + +static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) { +  lua_CFunction f = (lua_CFunction)dlsym(lib, sym); +  if (f == NULL) lua_pushstring(L, dlerror()); +  return f; +} + +/* }====================================================== */ + + + +#elif defined(LUA_DL_DLL) +/* +** {====================================================================== +** This is an implementation of loadlib for Windows using native functions. +** ======================================================================= +*/ + +#include <windows.h> + + +#undef setprogdir + +static void setprogdir (lua_State *L) { +  char buff[MAX_PATH + 1]; +  char *lb; +  DWORD nsize = sizeof(buff)/sizeof(char); +  DWORD n = GetModuleFileNameA(NULL, buff, nsize); +  if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL) +    luaL_error(L, "unable to get ModuleFileName"); +  else { +    *lb = '\0'; +    luaL_gsub(L, lua_tostring(L, -1), LUA_EXECDIR, buff); +    lua_remove(L, -2);  /* remove original string */ +  } +} + + +static void pusherror (lua_State *L) { +  int error = GetLastError(); +  char buffer[128]; +  if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM, +      NULL, error, 0, buffer, sizeof(buffer), NULL)) +    lua_pushstring(L, buffer); +  else +    lua_pushfstring(L, "system error %d\n", error); +} + +static void ll_unloadlib (void *lib) { +  FreeLibrary((HINSTANCE)lib); +} + + +static void *ll_load (lua_State *L, const char *path) { +  HINSTANCE lib = LoadLibraryA(path); +  if (lib == NULL) pusherror(L); +  return lib; +} + + +static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) { +  lua_CFunction f = (lua_CFunction)GetProcAddress((HINSTANCE)lib, sym); +  if (f == NULL) pusherror(L); +  return f; +} + +/* }====================================================== */ + + + +#elif defined(LUA_DL_DYLD) +/* +** {====================================================================== +** Native Mac OS X / Darwin Implementation +** ======================================================================= +*/ + +#include <mach-o/dyld.h> + + +/* Mac appends a `_' before C function names */ +#undef POF +#define POF	"_" LUA_POF + + +static void pusherror (lua_State *L) { +  const char *err_str; +  const char *err_file; +  NSLinkEditErrors err; +  int err_num; +  NSLinkEditError(&err, &err_num, &err_file, &err_str); +  lua_pushstring(L, err_str); +} + + +static const char *errorfromcode (NSObjectFileImageReturnCode ret) { +  switch (ret) { +    case NSObjectFileImageInappropriateFile: +      return "file is not a bundle"; +    case NSObjectFileImageArch: +      return "library is for wrong CPU type"; +    case NSObjectFileImageFormat: +      return "bad format"; +    case NSObjectFileImageAccess: +      return "cannot access file"; +    case NSObjectFileImageFailure: +    default: +      return "unable to load library"; +  } +} + + +static void ll_unloadlib (void *lib) { +  NSUnLinkModule((NSModule)lib, NSUNLINKMODULE_OPTION_RESET_LAZY_REFERENCES); +} + + +static void *ll_load (lua_State *L, const char *path) { +  NSObjectFileImage img; +  NSObjectFileImageReturnCode ret; +  /* this would be a rare case, but prevents crashing if it happens */ +  if(!_dyld_present()) { +    lua_pushliteral(L, "dyld not present"); +    return NULL; +  } +  ret = NSCreateObjectFileImageFromFile(path, &img); +  if (ret == NSObjectFileImageSuccess) { +    NSModule mod = NSLinkModule(img, path, NSLINKMODULE_OPTION_PRIVATE | +                       NSLINKMODULE_OPTION_RETURN_ON_ERROR); +    NSDestroyObjectFileImage(img); +    if (mod == NULL) pusherror(L); +    return mod; +  } +  lua_pushstring(L, errorfromcode(ret)); +  return NULL; +} + + +static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) { +  NSSymbol nss = NSLookupSymbolInModule((NSModule)lib, sym); +  if (nss == NULL) { +    lua_pushfstring(L, "symbol " LUA_QS " not found", sym); +    return NULL; +  } +  return (lua_CFunction)NSAddressOfSymbol(nss); +} + +/* }====================================================== */ + + + +#else +/* +** {====================================================== +** Fallback for other systems +** ======================================================= +*/ + +#undef LIB_FAIL +#define LIB_FAIL	"absent" + + +#define DLMSG	"dynamic libraries not enabled; check your Lua installation" + + +static void ll_unloadlib (void *lib) { +  (void)lib;  /* to avoid warnings */ +} + + +static void *ll_load (lua_State *L, const char *path) { +  (void)path;  /* to avoid warnings */ +  lua_pushliteral(L, DLMSG); +  return NULL; +} + + +static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) { +  (void)lib; (void)sym;  /* to avoid warnings */ +  lua_pushliteral(L, DLMSG); +  return NULL; +} + +/* }====================================================== */ +#endif + + + +static void **ll_register (lua_State *L, const char *path) { +  void **plib; +  lua_pushfstring(L, "%s%s", LIBPREFIX, path); +  lua_gettable(L, LUA_REGISTRYINDEX);  /* check library in registry? */ +  if (!lua_isnil(L, -1))  /* is there an entry? */ +    plib = (void **)lua_touserdata(L, -1); +  else {  /* no entry yet; create one */ +    lua_pop(L, 1); +    plib = (void **)lua_newuserdata(L, sizeof(const void *)); +    *plib = NULL; +    luaL_getmetatable(L, "_LOADLIB"); +    lua_setmetatable(L, -2); +    lua_pushfstring(L, "%s%s", LIBPREFIX, path); +    lua_pushvalue(L, -2); +    lua_settable(L, LUA_REGISTRYINDEX); +  } +  return plib; +} + + +/* +** __gc tag method: calls library's `ll_unloadlib' function with the lib +** handle +*/ +static int gctm (lua_State *L) { +  void **lib = (void **)luaL_checkudata(L, 1, "_LOADLIB"); +  if (*lib) ll_unloadlib(*lib); +  *lib = NULL;  /* mark library as closed */ +  return 0; +} + + +static int ll_loadfunc (lua_State *L, const char *path, const char *sym) { +  void **reg = ll_register(L, path); +  if (*reg == NULL) *reg = ll_load(L, path); +  if (*reg == NULL) +    return ERRLIB;  /* unable to load library */ +  else { +    lua_CFunction f = ll_sym(L, *reg, sym); +    if (f == NULL) +      return ERRFUNC;  /* unable to find function */ +    lua_pushcfunction(L, f); +    return 0;  /* return function */ +  } +} + + +static int ll_loadlib (lua_State *L) { +  const char *path = luaL_checkstring(L, 1); +  const char *init = luaL_checkstring(L, 2); +  int stat = ll_loadfunc(L, path, init); +  if (stat == 0)  /* no errors? */ +    return 1;  /* return the loaded function */ +  else {  /* error; error message is on stack top */ +    lua_pushnil(L); +    lua_insert(L, -2); +    lua_pushstring(L, (stat == ERRLIB) ?  LIB_FAIL : "init"); +    return 3;  /* return nil, error message, and where */ +  } +} + + + +/* +** {====================================================== +** 'require' function +** ======================================================= +*/ + + +static int readable (const char *filename) { +  FILE *f = fopen(filename, "r");  /* try to open file */ +  if (f == NULL) return 0;  /* open failed */ +  fclose(f); +  return 1; +} + + +static const char *pushnexttemplate (lua_State *L, const char *path) { +  const char *l; +  while (*path == *LUA_PATHSEP) path++;  /* skip separators */ +  if (*path == '\0') return NULL;  /* no more templates */ +  l = strchr(path, *LUA_PATHSEP);  /* find next separator */ +  if (l == NULL) l = path + strlen(path); +  lua_pushlstring(L, path, l - path);  /* template */ +  return l; +} + + +static const char *findfile (lua_State *L, const char *name, +                                           const char *pname) { +  const char *path; +  name = luaL_gsub(L, name, ".", LUA_DIRSEP); +  lua_getfield(L, LUA_ENVIRONINDEX, pname); +  path = lua_tostring(L, -1); +  if (path == NULL) +    luaL_error(L, LUA_QL("package.%s") " must be a string", pname); +  lua_pushliteral(L, "");  /* error accumulator */ +  while ((path = pushnexttemplate(L, path)) != NULL) { +    const char *filename; +    filename = luaL_gsub(L, lua_tostring(L, -1), LUA_PATH_MARK, name); +    lua_remove(L, -2);  /* remove path template */ +    if (readable(filename))  /* does file exist and is readable? */ +      return filename;  /* return that file name */ +    lua_pushfstring(L, "\n\tno file " LUA_QS, filename); +    lua_remove(L, -2);  /* remove file name */ +    lua_concat(L, 2);  /* add entry to possible error message */ +  } +  return NULL;  /* not found */ +} + + +static void loaderror (lua_State *L, const char *filename) { +  luaL_error(L, "error loading module " LUA_QS " from file " LUA_QS ":\n\t%s", +                lua_tostring(L, 1), filename, lua_tostring(L, -1)); +} + + +static int loader_Lua (lua_State *L) { +  const char *filename; +  const char *name = luaL_checkstring(L, 1); +  filename = findfile(L, name, "path"); +  if (filename == NULL) return 1;  /* library not found in this path */ +  if (luaL_loadfile(L, filename) != 0) +    loaderror(L, filename); +  return 1;  /* library loaded successfully */ +} + + +static const char *mkfuncname (lua_State *L, const char *modname) { +  const char *funcname; +  const char *mark = strchr(modname, *LUA_IGMARK); +  if (mark) modname = mark + 1; +  funcname = luaL_gsub(L, modname, ".", LUA_OFSEP); +  funcname = lua_pushfstring(L, POF"%s", funcname); +  lua_remove(L, -2);  /* remove 'gsub' result */ +  return funcname; +} + + +static int loader_C (lua_State *L) { +  const char *funcname; +  const char *name = luaL_checkstring(L, 1); +  const char *filename = findfile(L, name, "cpath"); +  if (filename == NULL) return 1;  /* library not found in this path */ +  funcname = mkfuncname(L, name); +  if (ll_loadfunc(L, filename, funcname) != 0) +    loaderror(L, filename); +  return 1;  /* library loaded successfully */ +} + + +static int loader_Croot (lua_State *L) { +  const char *funcname; +  const char *filename; +  const char *name = luaL_checkstring(L, 1); +  const char *p = strchr(name, '.'); +  int stat; +  if (p == NULL) return 0;  /* is root */ +  lua_pushlstring(L, name, p - name); +  filename = findfile(L, lua_tostring(L, -1), "cpath"); +  if (filename == NULL) return 1;  /* root not found */ +  funcname = mkfuncname(L, name); +  if ((stat = ll_loadfunc(L, filename, funcname)) != 0) { +    if (stat != ERRFUNC) loaderror(L, filename);  /* real error */ +    lua_pushfstring(L, "\n\tno module " LUA_QS " in file " LUA_QS, +                       name, filename); +    return 1;  /* function not found */ +  } +  return 1; +} + + +static int loader_preload (lua_State *L) { +  const char *name = luaL_checkstring(L, 1); +  lua_getfield(L, LUA_ENVIRONINDEX, "preload"); +  if (!lua_istable(L, -1)) +    luaL_error(L, LUA_QL("package.preload") " must be a table"); +  lua_getfield(L, -1, name); +  if (lua_isnil(L, -1))  /* not found? */ +    lua_pushfstring(L, "\n\tno field package.preload['%s']", name); +  return 1; +} + + +static const int sentinel_ = 0; +#define sentinel	((void *)&sentinel_) + + +static int ll_require (lua_State *L) { +  const char *name = luaL_checkstring(L, 1); +  int i; +  lua_settop(L, 1);  /* _LOADED table will be at index 2 */ +  lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED"); +  lua_getfield(L, 2, name); +  if (lua_toboolean(L, -1)) {  /* is it there? */ +    if (lua_touserdata(L, -1) == sentinel)  /* check loops */ +      luaL_error(L, "loop or previous error loading module " LUA_QS, name); +    return 1;  /* package is already loaded */ +  } +  /* else must load it; iterate over available loaders */ +  lua_getfield(L, LUA_ENVIRONINDEX, "loaders"); +  if (!lua_istable(L, -1)) +    luaL_error(L, LUA_QL("package.loaders") " must be a table"); +  lua_pushliteral(L, "");  /* error message accumulator */ +  for (i=1; ; i++) { +    lua_rawgeti(L, -2, i);  /* get a loader */ +    if (lua_isnil(L, -1)) +      luaL_error(L, "module " LUA_QS " not found:%s", +                    name, lua_tostring(L, -2)); +    lua_pushstring(L, name); +    lua_call(L, 1, 1);  /* call it */ +    if (lua_isfunction(L, -1))  /* did it find module? */ +      break;  /* module loaded successfully */ +    else if (lua_isstring(L, -1))  /* loader returned error message? */ +      lua_concat(L, 2);  /* accumulate it */ +    else +      lua_pop(L, 1); +  } +  lua_pushlightuserdata(L, sentinel); +  lua_setfield(L, 2, name);  /* _LOADED[name] = sentinel */ +  lua_pushstring(L, name);  /* pass name as argument to module */ +  lua_call(L, 1, 1);  /* run loaded module */ +  if (!lua_isnil(L, -1))  /* non-nil return? */ +    lua_setfield(L, 2, name);  /* _LOADED[name] = returned value */ +  lua_getfield(L, 2, name); +  if (lua_touserdata(L, -1) == sentinel) {   /* module did not set a value? */ +    lua_pushboolean(L, 1);  /* use true as result */ +    lua_pushvalue(L, -1);  /* extra copy to be returned */ +    lua_setfield(L, 2, name);  /* _LOADED[name] = true */ +  } +  return 1; +} + +/* }====================================================== */ + + + +/* +** {====================================================== +** 'module' function +** ======================================================= +*/ +   + +static void setfenv (lua_State *L) { +  lua_Debug ar; +  if (lua_getstack(L, 1, &ar) == 0 || +      lua_getinfo(L, "f", &ar) == 0 ||  /* get calling function */ +      lua_iscfunction(L, -1)) +    luaL_error(L, LUA_QL("module") " not called from a Lua function"); +  lua_pushvalue(L, -2); +  lua_setfenv(L, -2); +  lua_pop(L, 1); +} + + +static void dooptions (lua_State *L, int n) { +  int i; +  for (i = 2; i <= n; i++) { +    lua_pushvalue(L, i);  /* get option (a function) */ +    lua_pushvalue(L, -2);  /* module */ +    lua_call(L, 1, 0); +  } +} + + +static void modinit (lua_State *L, const char *modname) { +  const char *dot; +  lua_pushvalue(L, -1); +  lua_setfield(L, -2, "_M");  /* module._M = module */ +  lua_pushstring(L, modname); +  lua_setfield(L, -2, "_NAME"); +  dot = strrchr(modname, '.');  /* look for last dot in module name */ +  if (dot == NULL) dot = modname; +  else dot++; +  /* set _PACKAGE as package name (full module name minus last part) */ +  lua_pushlstring(L, modname, dot - modname); +  lua_setfield(L, -2, "_PACKAGE"); +} + + +static int ll_module (lua_State *L) { +  const char *modname = luaL_checkstring(L, 1); +  int loaded = lua_gettop(L) + 1;  /* index of _LOADED table */ +  lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED"); +  lua_getfield(L, loaded, modname);  /* get _LOADED[modname] */ +  if (!lua_istable(L, -1)) {  /* not found? */ +    lua_pop(L, 1);  /* remove previous result */ +    /* try global variable (and create one if it does not exist) */ +    if (luaL_findtable(L, LUA_GLOBALSINDEX, modname, 1) != NULL) +      return luaL_error(L, "name conflict for module " LUA_QS, modname); +    lua_pushvalue(L, -1); +    lua_setfield(L, loaded, modname);  /* _LOADED[modname] = new table */ +  } +  /* check whether table already has a _NAME field */ +  lua_getfield(L, -1, "_NAME"); +  if (!lua_isnil(L, -1))  /* is table an initialized module? */ +    lua_pop(L, 1); +  else {  /* no; initialize it */ +    lua_pop(L, 1); +    modinit(L, modname); +  } +  lua_pushvalue(L, -1); +  setfenv(L); +  dooptions(L, loaded - 1); +  return 0; +} + + +static int ll_seeall (lua_State *L) { +  luaL_checktype(L, 1, LUA_TTABLE); +  if (!lua_getmetatable(L, 1)) { +    lua_createtable(L, 0, 1); /* create new metatable */ +    lua_pushvalue(L, -1); +    lua_setmetatable(L, 1); +  } +  lua_pushvalue(L, LUA_GLOBALSINDEX); +  lua_setfield(L, -2, "__index");  /* mt.__index = _G */ +  return 0; +} + + +/* }====================================================== */ + + + +/* auxiliary mark (for internal use) */ +#define AUXMARK		"\1" + +static void setpath (lua_State *L, const char *fieldname, const char *envname, +                                   const char *def) { +  const char *path = getenv(envname); +  if (path == NULL)  /* no environment variable? */ +    lua_pushstring(L, def);  /* use default */ +  else { +    /* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */ +    path = luaL_gsub(L, path, LUA_PATHSEP LUA_PATHSEP, +                              LUA_PATHSEP AUXMARK LUA_PATHSEP); +    luaL_gsub(L, path, AUXMARK, def); +    lua_remove(L, -2); +  } +  setprogdir(L); +  lua_setfield(L, -2, fieldname); +} + + +static const luaL_Reg pk_funcs[] = { +  {"loadlib", ll_loadlib}, +  {"seeall", ll_seeall}, +  {NULL, NULL} +}; + + +static const luaL_Reg ll_funcs[] = { +  {"module", ll_module}, +  {"require", ll_require}, +  {NULL, NULL} +}; + + +static const lua_CFunction loaders[] = +  {loader_preload, loader_Lua, loader_C, loader_Croot, NULL}; + + +LUALIB_API int luaopen_package (lua_State *L) { +  int i; +  /* create new type _LOADLIB */ +  luaL_newmetatable(L, "_LOADLIB"); +  lua_pushcfunction(L, gctm); +  lua_setfield(L, -2, "__gc"); +  /* create `package' table */ +  luaL_register(L, LUA_LOADLIBNAME, pk_funcs); +#if defined(LUA_COMPAT_LOADLIB)  +  lua_getfield(L, -1, "loadlib"); +  lua_setfield(L, LUA_GLOBALSINDEX, "loadlib"); +#endif +  lua_pushvalue(L, -1); +  lua_replace(L, LUA_ENVIRONINDEX); +  /* create `loaders' table */ +  lua_createtable(L, 0, sizeof(loaders)/sizeof(loaders[0]) - 1); +  /* fill it with pre-defined loaders */ +  for (i=0; loaders[i] != NULL; i++) { +    lua_pushcfunction(L, loaders[i]); +    lua_rawseti(L, -2, i+1); +  } +  lua_setfield(L, -2, "loaders");  /* put it in field `loaders' */ +  setpath(L, "path", LUA_PATH, LUA_PATH_DEFAULT);  /* set field `path' */ +  setpath(L, "cpath", LUA_CPATH, LUA_CPATH_DEFAULT); /* set field `cpath' */ +  /* store config information */ +  lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n" +                     LUA_EXECDIR "\n" LUA_IGMARK); +  lua_setfield(L, -2, "config"); +  /* set field `loaded' */ +  luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 2); +  lua_setfield(L, -2, "loaded"); +  /* set field `preload' */ +  lua_newtable(L); +  lua_setfield(L, -2, "preload"); +  lua_pushvalue(L, LUA_GLOBALSINDEX); +  luaL_register(L, NULL, ll_funcs);  /* open lib into global table */ +  lua_pop(L, 1); +  return 1;  /* return 'package' table */ +} +  | 
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