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| author | Remko Tronçon <git@el-tramo.be> | 2009-06-01 08:48:42 (GMT) | 
|---|---|---|
| committer | Remko Tronçon <git@el-tramo.be> | 2009-06-01 09:24:28 (GMT) | 
| commit | 2812bddd81f8a1b804c7460f4e14cd0aa393d129 (patch) | |
| tree | d46294f35150c4f0f43deaf2d31fceaf945ae715 /3rdParty/Boost/boost/signals/connection.hpp | |
| download | swift-2812bddd81f8a1b804c7460f4e14cd0aa393d129.zip swift-2812bddd81f8a1b804c7460f4e14cd0aa393d129.tar.bz2 | |
Import.
Diffstat (limited to '3rdParty/Boost/boost/signals/connection.hpp')
| -rw-r--r-- | 3rdParty/Boost/boost/signals/connection.hpp | 213 | 
1 files changed, 213 insertions, 0 deletions
| diff --git a/3rdParty/Boost/boost/signals/connection.hpp b/3rdParty/Boost/boost/signals/connection.hpp new file mode 100644 index 0000000..48493aa --- /dev/null +++ b/3rdParty/Boost/boost/signals/connection.hpp @@ -0,0 +1,213 @@ +// Boost.Signals library + +// Copyright Douglas Gregor 2001-2004. Use, modification and +// distribution is subject to the Boost Software License, Version +// 1.0. (See accompanying file LICENSE_1_0.txt or copy at +// http://www.boost.org/LICENSE_1_0.txt) + +// For more information, see http://www.boost.org + +#ifndef BOOST_SIGNALS_CONNECTION_HPP +#define BOOST_SIGNALS_CONNECTION_HPP + +#include <boost/signals/detail/signals_common.hpp> +#include <boost/smart_ptr.hpp> +#include <boost/operators.hpp> +#include <boost/any.hpp> +#include <list> +#include <cassert> +#include <utility> + +#ifdef BOOST_HAS_ABI_HEADERS +#  include BOOST_ABI_PREFIX +#endif + +namespace boost { +  namespace BOOST_SIGNALS_NAMESPACE { +    class trackable; + +    namespace detail { +      // Represents an object that has been bound as part of a slot, and how +      // to notify that object of a disconnect +      struct bound_object { +        void* obj; +        void* data; +        void (*disconnect)(void*, void*); + +        bool operator==(const bound_object& other) const +          { return obj == other.obj && data == other.data; } +        bool operator<(const bound_object& other) const +          { return obj < other.obj; } + +        // To support intel 80 compiler, 2004/03/18 (Mark Rodgers) +        bool operator!=(const bound_object& other) const +        { return !(*this==other); } +        bool operator>(const bound_object& other) const +        { return !(*this < other); } +      }; + +      // Describes the connection between a signal and the objects that are +      // bound for a specific slot. Enables notification of the signal and the +      // slots when a disconnect is requested. +      struct basic_connection { +        void* signal; +        void* signal_data; +        void (*signal_disconnect)(void*, void*); +        bool blocked_; + +        std::list<bound_object> bound_objects; +      }; +    } // end namespace detail + +    // The user may freely pass around the "connection" object and terminate +    // the connection at any time using disconnect(). +    class BOOST_SIGNALS_DECL connection : +      private less_than_comparable1<connection>, +      private equality_comparable1<connection> +    { +    public: +      connection() : con(), controlling_connection(false) {} +      connection(const connection&); +      ~connection(); + +      // Block he connection: if the connection is still active, there +      // will be no notification +      void block(bool should_block = true) { con->blocked_ = should_block; } +      void unblock() { con->blocked_ = false; } +      bool blocked() const { return !connected() || con->blocked_; } + +      // Disconnect the signal and slot, if they are connected +      void disconnect() const; + +      // Returns true if the signal and slot are connected +      bool connected() const { return con.get() && con->signal_disconnect; } + +      // Comparison of connections +      bool operator==(const connection& other) const; +      bool operator<(const connection& other) const; + +      // Connection assignment +      connection& operator=(const connection& other) ; + +      // Swap connections +      void swap(connection& other); + +    public: // TBD: CHANGE THIS +      // Set whether this connection object is controlling or not +      void set_controlling(bool control = true) +      { controlling_connection = control; } + +      shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection> +      get_connection() const +      { return con; } + +    private: +      friend class detail::signal_base_impl; +      friend class detail::slot_base; +      friend class trackable; + +      // Reset this connection to refer to a different actual connection +      void reset(BOOST_SIGNALS_NAMESPACE::detail::basic_connection*); + +      // Add a bound object to this connection (not for users) +      void add_bound_object(const BOOST_SIGNALS_NAMESPACE::detail::bound_object& b); + +      friend class BOOST_SIGNALS_NAMESPACE::detail::bound_objects_visitor; + +      // Pointer to the actual contents of the connection +      shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection> con; + +      // True if the destruction of this connection object should disconnect +      bool controlling_connection; +    }; + +    // Similar to connection, but will disconnect the connection when it is +    // destroyed unless release() has been called. +    class BOOST_SIGNALS_DECL scoped_connection : public connection { +    public: +      scoped_connection() : connection(), released(false) {} +      scoped_connection(const connection&); +      scoped_connection(const scoped_connection&); +      ~scoped_connection(); + +      connection release(); + +      inline void swap(scoped_connection&); + +      scoped_connection& operator=(const connection&); +      scoped_connection& operator=(const scoped_connection&); + +    private: +      bool released; +    }; + +    namespace detail { +      struct connection_slot_pair { +        connection first; +        any second; + +        connection_slot_pair() {} + +        connection_slot_pair(const connection& c, const any& a) +          : first(c), second(a) +        { +        } + +        // Dummys to allow explicit instantiation to work +        bool operator==(const connection_slot_pair&) const { return false; } +        bool operator<(const connection_slot_pair&) const { return false;} +      }; + +      // Determines if the underlying connection is disconnected +      struct is_disconnected { +        typedef connection_slot_pair argument_type; +        typedef bool result_type; + +        inline bool operator()(const argument_type& c) const +        { +          return !c.first.connected(); +        } +      }; + +      // Determines if the underlying connection is callable, ie if +      // it is connected and not blocked +      struct is_callable { +        typedef connection_slot_pair argument_type; +        typedef bool result_type; + +        inline bool operator()(const argument_type& c) const +        { +          return c.first.connected() && !c.first.blocked() ; +        } +      }; + +      // Autodisconnects the bound object when it is destroyed unless the +      // release method is invoked. +      class auto_disconnect_bound_object { +      public: +        auto_disconnect_bound_object(const bound_object& b) : +          binding(b), auto_disconnect(true) +        { +        } + +        ~auto_disconnect_bound_object() +        { +          if (auto_disconnect) +            binding.disconnect(binding.obj, binding.data); +        } + +        void release() { auto_disconnect = false; } + +      private: +        bound_object binding; +        bool auto_disconnect; +      }; +    } // end namespace detail +  } // end namespace BOOST_SIGNALS_NAMESPACE +} // end namespace boost + +#ifdef BOOST_HAS_ABI_HEADERS +#  include BOOST_ABI_SUFFIX +#endif + +#endif // BOOST_SIGNALS_CONNECTION_HPP | 
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